A fine grid of light dots on a dark surface

Ideas made tangible.

Three products exploring how technology can support planning, movement and play.

Peripatos

The walk itself becomes the destination.

Peripatos creates circular walks through Minsk shaped by time, mood and the city around you, then brings you back to where you started.

Minsk pilot · Native iOS

Peripatos on an iPhone

Movement game

Catch My Fluffy

Play with your hands, not a controller.

A child playing Catch My Fluffy with hand movements in front of a television

A native movement game designed for young players.

Children use two hands in front of an iPhone to catch crumbs, clean messes and react to obstacles alongside Fluffy. Camera input becomes a simple shared play space instead of another set of buttons.

Independent prototype · SwiftUI · Vision · RealityKit